These are projects I realized with art institutions like theaters, museums, festivals. My art practice is site-specific, cooperative and process-oriented. Often I make use of design techniques from games and play to address serious questions facing urban society: How do we organize power? How do we improve our shared environments? How to live together at all?
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Tracing Remembrance
📢 Playfully exploring the history of Nazi forced labour in Leipzig
👟 Leipzig, 2022
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Boardwalk
📢 Classic board game boards replaced, rules rewritten
👟 Berlin, 2021
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Teststrecke Plänterwörld
📢 VR-walk through an abandoned amusement park
👟 Berlin, 2018
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Marée des Lettres
📢 What should be expressed in huge physical letters along the Seine river?
👟 Paris, 2017
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Phantom Synchron
📢 Site-specific soundscapes performed together by audiences and musicians
👟 Weimar, 2015
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Utopia Stock Exchange
📢 A trading platform with real money and real utopias
👟 Dortmund, 2014
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Museum of Minor Incidents
📢 A performative exhibition of site-specific audio games
👟 Nagoya, 2013
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Wir Würden Hier Sein
📢 A sleep-over in a bunker and an early morning hike through parallel urban realities
👟 Zürich, 2013
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Flipside
📢 A "video game" connecting Joburg and Berlin
👟 Joburg, Berlin, 2012
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Field Office
📢 Travelling infrastructure for site-specific game design
👟 Budapest, Prague, Cph, 2011
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Spreezone
📢 What kind of park do we want our city to become?
👟 Berlin, 2011
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Schwellenland
📢 Migration as a strange, extreme sport
👟 Vienna, 2009